Cause and Effect Essays
A. Definisi
What are cause & effect essays?
Esai sebab dan akibat melihat alasan (atau penyebab) untuk sesuatu, lalu membahas hasil (atau akibat). Untuk alasan ini, esai sebab dan akibat terkadang disebut sebagai esai alasan dan hasil. Cause and Effect Esai adalah salah satu bentuk organisasi paling umum dalam penulisan akademis. Terkadang seluruh esai akan menjadi sebab dan akibat, meskipun terkadang ini mungkin hanya sebagian dari keseluruhan esai. Mungkin juga, untuk esai ujian singkat, hanya penyebab atau akibatnya, tidak keduanya, yang dibahas. Lihat contoh di bawah ini.
- Discuss the causes and effects of global warming ['cause and effect' essay]
- Explain the high death rate in Chernobyl ['causes' only essay]
- Discuss the WTO and its effects on the Chinese economy ['effects' only essay]
B. Structure
Ada dua cara utama untuk menyusun esai sebab dan akibat. Ini mirip dengan cara menyusun esai pemecahan masalah, yaitu menggunakan struktur blok atau rantai. Untuk struktur blok, semua penyebab dicantumkan pertama, dan semua efek dicantumkan setelahnya. Untuk struktur rantai, setiap sebab segera diikuti oleh akibatnya. Biasanya akibat itu kemudian akan menjadi penyebab dari akibat berikutnya, itulah sebabnya struktur ini disebut 'rantai'. Kedua jenis struktur ini memiliki kelebihannya masing-masing. Yang pertama umumnya lebih jelas, terutama untuk esai yang lebih pendek, sedangkan yang kedua memastikan bahwa efek apa pun yang Anda sajikan berhubungan langsung dengan penyebab yang Anda berikan.
Kedua jenis struktur, blok dan rantai, ditunjukkan pada diagram di bawah ini.
C. Cause and Effect Structure Words
Kata struktur sebab dan akibat adalah sinyal transisi yang menunjukkan hubungan sebab dan akibat. Penting untuk memperjelas mana yang menjadi penyebab (atau alasan) dan mana yang merupakan akibat (atau akibat), dan untuk menggunakan kata atau frase transisi yang benar. Ingatlah bahwa sebab terjadi lebih dulu, dan akibatnya terjadi kemudian.
Di bawah ini adalah beberapa struktur kata sebab dan akibat yang umum. X digunakan untuk menunjukkan penyebab, sedangkan Y digunakan untuk menunjukkan akibat.
D. Examples Essays
Di bawah ini adalah esai sebab dan akibat. Esai ini menggunakan struktur blok.
Effects of Video Game Addiction
Video game addition is a serious problem in many parts of the world today and deserves more attention. It is no secret that children and adults in many countries throughout the world, including Japan, China, and the United States, play video games every day. Most players are able to limit their usage in ways that do not interfere with their daily lives, but many others have developed an addiction to playing video games and suffer detrimental effects.
An addiction can be described in several ways, but generally speaking, addictions involve unhealthy attractions to substances or activities that ultimately disrupt the ability of a person to keep up with regular daily responsibilities. Video game addiction typically involves playing games uncontrollably for many hours at a time—some people will play only four hours at a time while others cannot stop for over twenty-four hours. Regardless of the severity of the addiction, many of the same effects will be experienced by all.
One common effect of video game addiction is isolation and withdrawal from social experiences. Video game players often hide in their homes or in Internet cafés for days at a time—only reemerging for the most pressing tasks and necessities. The effect of this isolation can lead to a breakdown of communication skills and often a loss in socialization. While it is true that many games, especially massive multiplayer online games, involve a very real form of e-based communication and coordination with others, and these virtual interactions often result in real communities that can be healthy for the players, these communities and forms of communication rarely translate to the types of valuable social interaction that humans need to maintain typical social functioning. As a result, the social networking in these online games often gives the users the impression that they are interacting socially, while their true social lives and personal relations may suffer.
Another unfortunate product of the isolation that often accompanies video game addiction is the disruption of the user’s career. While many players manage to enjoy video games and still hold their jobs without problems, others experience challenges at their workplace. Some may only experience warnings or demerits as a result of poorer performance, or others may end up losing their jobs altogether. Playing video games for extended periods of time often involves sleep deprivation, and this tends to carry over to the workplace, reducing production and causing habitual tardiness.
Video game addiction may result in a decline in overall health and hygiene. Players who interact with video games for such significant amounts of time can go an entire day without eating and even longer without basic hygiene tasks, such as using the restroom or bathing. The effects of this behavior pose significant danger to their overall health.
The causes of video game addiction are complex and can vary greatly, but the effects have the potential to be severe. Playing video games can and should be a fun activity for all to enjoy. But just like everything else, the amount of time one spends playing video games needs to be balanced with personal and social responsibilities.
Answer the questions below based on the essay!
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Questions
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Answer
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1. What is the title of cause and effect essays above?
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2. What is the structure of the Cause and effect essays?
Block structure or Chain Structure? Explain it!
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3. Find out the sentence of cause and effect in the
essay! Write the sentence!
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4. What is the result of video games for the player?
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5. What is the conclusion of the essay above?
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- Presensi Mata Pelajaran Bahasa Inggris ==> Klik Disini <==
- After answer all the questions, please submit to the teacher’s e-mail below:
- Write the subject as “Tugas Essay Cause and Effect”
- And then write the NAME_CLASS_PROGRAM
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